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Model 2 Emulator 0.9 WIP

Foro oficial de los emuladores Nebula, Model 2 Emulator y Crystal System Emulator. Todos los temas sobre ellos serán tratados aquí. Página web: nebula.emulatronia.com

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Re: Model 2 Emulator 0.9 WIP

PostAuthor: lucisac » Sun Jul 06, 2008 9:22 am

Byblo, you are always welcome to post your screens in my thread :)
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: mickagame » Sun Jul 06, 2008 6:10 pm

I have technical question :
Which langage code do you use to program nebula?
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: lucisac » Mon Jul 07, 2008 9:45 am

I think it's in Visual C/C++ and zlib
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: Jackie Estacado » Mon Jul 07, 2008 11:06 am

Visual C/C++ is the IDE... and zlib is just a ZIP algorithm library.
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: AnimalBear » Mon Jul 07, 2008 2:57 pm

It´s possible to emulate Naomi Games?
The bugs exits on the games?
Keep good El Semi ok?
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: vadimur » Mon Jul 07, 2008 3:26 pm

AnimalBear wrote:It´s possible to emulate Naomi Games?
The bugs exits on the games?
Keep good El Semi ok?


Dreamcast is already emulated (*not 100% but alot of game are running), i don't see that it's impossible to emulate naomi. Anyway, it's a redundent post not meant to be here.
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: Wesker » Mon Jul 07, 2008 11:45 pm

Wesker wrote:Los expertos discuten sobre los colores en Daytona USA.

Por mi parte he estado hablando con g0en¡tz, que de temas gráficos tiene bastantes conocimientos para ver si consigue escribir un pixel shader que consiga hacer algo parecido a esto.

Buscando información sobre el funcionamiento de las curvas de Photoshop hemos encontrado alguna información interesante, pero está complicado encontrar la relación entre la curva y el cálculo matematico...

En fin, a ver si hay suerte y de una santa vez se da con la solución al tema de los colores :)


Me autocito para deciros que Mr. g0e ya ha terminado su pixel shader y mañana si no va mal la cosa mañana pondré un .exe que sirve para ver que resultados se pueden conseguir con el (es configurable).

ya veremos...
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: niall0s » Mon Jul 07, 2008 11:56 pm

Thanks for the update Wesker, hopefully something will come out if it :)

This thread just got mame'd http://www.mameworld.info/ubbthreads/sh ... 1215476806

Hi mame people :hola:
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: Wesker » Tue Jul 08, 2008 12:25 am

Bueno, técnicamente YA es mañana... son las 00:22 por aqui :P

Necesitais el Framework 2.0 de XNA para poder usarlo... los controles son los siguientes:

ESPACIO -> Activa / Desactiva el shader
Flechas Arriba / Abajo -> Ajusta el valor de alpha
7 / 8 (en teclado numérico) -> Regula saturación de R
4 / 5 (en teclado numérico) -> Regula saturación de G
1 / 2 (en teclado numérico) -> Regula saturación de B
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color_saturation.rar
Shader de saturación de color (solo para pruebas)
(457.74 KiB) Downloaded 87 times
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Re: Model 2 Emulator 0.9 WIP

PostAuthor: niall0s » Tue Jul 08, 2008 1:27 am

very nice tool, i can see now hard hard it will be to get the correct colours especially without a reference from the acutal boards output ;(

but inclusion of something like this in the emulator would let people set the colours to whatever they want :)
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